Friday, July 31, 2009

Virtual Worlds: Follow the Money



Very interesting article by Vic Keegan in this weeks's Guardian exploring profitability in virtual worlds versus social media. It's well worth a read. Take this graf for starters:
There's another curious thing: Facebook and Twitter are lauded to the skies, but neither has found a way to make money – whereas virtual worlds such as World of Warcraft, Entropia Universe, Habbo Hotel, Club Penguin and Second Life are all profitable because their business models are based on the digital elixir of subscriptions and micropayments, a formula that other websites, including newspapers, would die for. Twitter makes the noise, Second Life makes the money.


Read: Virtual worlds are getting a second life

Fallout 3 Nuka Cola Machine


More from the Life Imitates Art department. We blogged a few weeks ago about an amazing group of Live Action Roleplayers in Russia who built an elaborate ode to Fallout 3 complete with a post-apocalyptic landscape.

Today,we learn via the Bethesda Software Twitter Feed someone has created a Nuka Cola vending machine. Nuka Cola's are staple in the Fallout pantheon. Pictured below, a rare Nuka Cola Quantum.



More pictures here.

DIP Speaking on Digital Diplomacy at Gov2.0 Expo



DIP is pleased to be among the featured speakers at the upcoming O'Reilly Media Gov2.0 Expo. Rita J. King and I will be speaking on the changing landscape for Cultural Diplomacy and discussing our case study "Digital Diplomacy: Understanding Islam through Virtual Worlds." Our project explores how project explores how foreign policy can augment existing physical world engagement with Islamic communities worldwide by utilizing complex, nuanced opportunities provided by 3d Immersive spaces.

Follow us @ritajking or @josholalia on Twitter for updates or @ reply us to let us know if you'll be there.

Thursday, July 30, 2009

Happy early anniversary, @queenofspain and @aaronvest!

Ooooh, an early anniversary dinner for @queenofspain and @aaronvest (whose profile says he doesn't wear deodorant because liquid awesome flows through his pores while his wife's simply says "feeding my unicorn"). See the rest of their Twitter exchange, conducted *from the same table* during their early anniversary celebration, below:

Although you are two complete strangers, I am a huge fan of your marriage and find myself invested in it with the same dedication that my aunt displayed when watching Dallas back in the eighties. Unlike that weekly drama, which delivered artificial narrative at a predictable hour, the two of you, and the way you display your marriage on Twitter, is as real as it gets. And the ongoing story hits the Tweetdeck in unpredictable bursts, which makes it all the more fun.

For instance, I'm happy to see them at dinner together because earlier this week they were on the edge of an irrevocable split when they took their kids and headed into West Virginia (from Los Angeles) for a camping trip.

I was very interested in how all that was going to go down. I know there's a lot of debate about how much twittering is too much, but I never got tired of the updates about bugs, gunshots, fast trucks with kids in the back, their lives in constant danger from the traffic, rain and overbearing presence of well-intended family right up until...

Marital harmony was restored by wine, which unfortunately led to the outhouse and a whole new round of hurt for the self identified #martyr, @queenofspain, who says she did it all because the kids had a good time and that's all that matters.

Both posted an image of roasted marshmallows at the same time, melted chocolate on little fingers and cheeks. They post personal and professional details about their lives, and their shared life, that always seem refreshingly real to me. And another thing about @queenofspain: she actually jumped straight into Second Life with me once after I tweeted about an art installation I'd just created there.

Happy early anniversary, @queenofspain and @aaronvest! May liquid awesome flow through your pores forever, and may the unicorn stay well fed!

On the "Nichepaper"

Craig Newmark Retweets Jay Rosen on Umair Haque's "The Nichepaper and the Failure of the Fourth Estate." Early in my career I worked at weekly newspapers and from time to time publishers and editors would fearfully and resentfully mention Craigslist, as if Craig Newmark's vision was responsible for the failure of their own imaginations.

I agree with Haque that newspapers are suffering because they failed to protect the public interest, which is their job.

"If newspapers had protected the public interest like they were meant to, they would be more profitable. Everyone would be better off today — including newspapers — if newspapers had chronicled this transfer of value," Haque wrote. "Yet, by failing to protect the public interest, they helped create the conditions for the transfer of value away from people who do stuff, to people who speculate on stuff."

But this piece all but ignores the role of readers and the demand for coverage of issues that protect the public interest. I do not believe that the news industry will transform without an increased awareness of what actually constitutes "news." The same way insurance companies want drivers to wear seatbelts and take steps to educate the public about car safety, the news industry should take stock of the public's taste for complex information that can be synthesized into a meaningful plan of action.

"Yet, almost no one protected the public interest. Almost no one chronicled Wall Street's excesses. Almost no one kept watch over Washington's capture. Almost no one defended the swelling ranks of the vulnerable. Those few that did were marginalized — instead of lionized — by the industry itself."

Almost no one--but a few of us did, at various levels and for various organizations. When I wrote "Big, Easy Money: Disaster Profiteering on the American Gulf Coast," I did so for an organization called CorpWatch. My job was to investigate the FEMA contracts and corporate profiteering and I did this for six months. When the report was published, it was widely covered internationally, though most often the quote I gave in the press release was the extent of the reportage.

"Where was the fourth estate when our political, economic, and social institutions were being systematically dismantled?" Haque wonders. "What has happened to our economy parallels what Mugabe did to Zimbabwe. Was the fourth estate asleep while this happened? Like other power brokers, it was negligent — and, perhaps worse, complicit."

But not every outlet was complicit. Take the Huffington Post, which invited me to publish an open letter to then First Lady Laura Bush after we attended conferences on two different floors of the same hotel. Hers was about creating cultural tourism, a boon for old railroad and Main Street towns that have lost almost everything else but a danger to places in the midst of losing their living culture, such as New Orleans, where the conferences took place. The one that I attended, run by the Deep South Center for Environmental Justice, was about how we could prevent New Orleans from becoming nothing more than a tourist town, with the costumes of extinct Mardi Gras dancers hanging in museums like dinosaur bones. I thought people would be outraged that Laura Bush didn't bother popping in despite being one floor away for two straight days with the environmental and cultural leadership of New Orleans gathered in one place.

In order for the news industry to function, the public has to understand the value of news. And I don't just mean paying for content. I mean the ability to contextualize what it means, not just in the short term, but in the long term. News outlets that can harness the energy of readers, measure it, channel it and give it a home will thrive.

"Newspapers are full of awesome journalists who are deeply ethical people who chose journalism exactly because they want to do meaningful stuff that matters," Haque wrote. Yes, many journalists are diligent, thoughtful, investigative individuals who took up the task out of a desire to protect the public interest. This was my original motivation, and it was catalyzed by Dan Eldon. But this assumption overlooks the fact that many journalists got too cozy with the arrangement of not questioning sources, ignoring important stories that didn't have an obvious, immediate news hook, quoting too many anonymously and copying articles from competitors instead of generating news. If it is just the fault of the management that newspapers failed, then journalists are not to blame in any way for their own lazy or dangerous reportage. As the industry evolves, the relationship between reporters and the public will be critical to its success, and the hubris generated by the refusal to accept responsibility for a collective failure isn't beneficial.

"But newspaper management — like the management of nearly every other industry under the sun — traded tomorrow for today," Haque wrote.

Until the mindset that contributes to this error is undermined, it will keep happening.

Wednesday, July 29, 2009

Shop By God: Which Do You Choose?

While waiting by the keyboard (for some augmented reality source code that originally came through a man named Boris, via GG Paff III) I decided to scope out the global marketplace for some statuary, at which point I discovered a site that allows you to "Shop by God."
Which God would you pick and why?

I like Nataraja: Shiva Dancing the Cosmic Dance of Renewal.

"As Nataraja (Sanskrit: Lord of Dance) Shiva represents apocalypse and creation as he dances away from the illusory world of Maya, transforming it into power and enlightenment."

Tuesday, July 28, 2009

Hello Around the World!

Extreme Tracking just added a new map so we can see where the last 20 readers of Dispatches from the Imagination Age are located. This got me thinking...how many countries are represented by our collective readership?

"How many countries are there in the world?" I asked @josholalia, who Googled it.

"195," he said.

"Well, people from 150 of them have visited this blog!" I announced.

Here's a sampling:

Monday, July 27, 2009

Welcome to 1000 INCHES IN LOVELAND!

How big can you make an inch?

DIP is delighted to announce that 1000 INCHES IN LOVELAND is live! We can't wait to see how Loveland grows...

Sunday, July 26, 2009

What's the Story?

"Transformation: How We become Who We Are," is an installation on 27 cubes commissioned by Proboscis. It hasn't been launched yet publicly, but here's a sneak peek:

While I was working on the cubes I thought it would be great if somehow, people could defy the laws of physics in real time while collaboratively telling stories. What if the cubes could suddenly be gigantic in proportion to the participants' emotional reaction to a particular image or idea? That magical thing where such a place is possible is called Second Life, so I installed a version there, on DIP's island, The Imagination Age.

My avatar, Eureka Dejavu, faced with blank cubes after hours of cutting and pasting in the physical world. At least dropping textures doesn't make your fingers sticky!

But what if the cubes could be even more transformative, as big as our minds?

See the design in the middle, black and white with a dot on it? That's an augmented reality marker for the third part of the installation. Stay tuned!

(Special thanks to Popcha for personifying the meaning of collaboration!)

Friday, July 24, 2009

Augmented Reality at Wave Hill



DIP works in virtual and augmented reality because we believe this is the most creative and cost-effective path to a new global culture and economy in the Imagination Age, and I often find myself trying to explain why I don't see any of these categorical distinctions as necessary--it's all just one seamless experience enhanced with layers through a combination of technology and imagination. Sitting by the edge of the water lily pond at Wave Hill in Riverdale this morning, a perfect example of the surreal nature of reality arose--augmented in this case by the gardeners, sponsors and participants who created this instance of magnificent beauty.

Click here
for more images from Wave Hill.

Wednesday, July 22, 2009

Second Life's Competition: Nobody


KZero's latest Radar charts for Q2 2009. Full size image here. Image credit: KZero.

KZero has just posted some new metrics on their ongoing measurement of who and how many users are in virtual worlds. I was struck by the above graphic, which reveals something fascinating: Of the dozens of virtual worlds included in Kzero's metrics, only one virtual world, Second Life, is listed as targeted at adults over 30 and provides opportunity for "content creation." The only other virtual world listed in this category is China's HiPiHi, which lost some of its best employees, including artist, musician and entrepreneur Zafka Zhang.

This is a pretty stunning revelation. While most of the attention to virtual worlds has been on games and children's virtual worlds and the commodification thereof, an increasing number of organizations (populated and staffed by adults) are seeking ways to save money on business. The only virtual world to offer that and to offer it successfully is Second Life. This is a real opportunity for Linden Lab.

Tuesday, July 21, 2009

Live Without Dead Time

I saw this in Amsterdam while I was there writing the graphic book for the Understanding Islam through Virtual Worlds project. I meant to put it up a while ago and just came across it again and loved it just as much as I did when I spotted it on the street. What do you think about it?

Check out this album by the same name, which includes DJ Spooky.

IslamOnline.net: The Future of Virtual Worlds



Science Journalist and Second Life aficionado Mohammed Yahia has a new article on IslamOnline.net, "The Future of Virtual Worlds: At the Crossroads Between Real and Sci-Fi" examining new statistics about virtual world usage and the quality of work being done in them. The article features an interview with DIP's Rita J. King.
"Chatting in a two-dimensional platform can be fun, informative and valuable," argued King. "But co-creating and inhabiting a three-dimensional space that can then be collaborated upon cannot be matched. This allows people to 'be together' despite geographical location, age, gender, ethnic or sociopolitical affiliation."

"But interactions will only be as developed as the imaginations and motivations of the people involved."

Ideally, King believes we will move to a position where people can augment their physical lives with virtual realities. This may ultimately affect our perceptions of physical 'wants'.

"Necessities – food, clean water, shelter, clothing, transportation, and medical care – will always be physical. Our idea of what we need beyond these issues will continue to radically change."
Read the entire article here.

Monday, July 20, 2009

Forty Years to the Second

I'm sitting here right now watching live coverage of the moon landing from forty years ago to the second, reported by Walter Cronkite.

kottke.org, creator of the page for the coverage, noted:

"If you've never seen this coverage, I urge you to watch at least the landing segment (~10 min.) and the first 10-20 minutes of the Moon walk. I hope that with the old time TV display and poor YouTube quality, you get a small sense of how someone 40 years ago might have experienced it. I've watched the whole thing a couple of times while putting this together and I'm struck by two things: 1) how it's almost more amazing that hundreds of millions of people watched the first Moon walk *live* on TV than it is that they got to the Moon in the first place, and 2) that pretty much the sole purpose of the Apollo 11 Moon walk was to photograph it and broadcast it live back to Earth."

Saturday, July 18, 2009

Second Life Relay for Life & Silent Auction

Eureka Dejavu, left, and Chair of the Relay For Life Silent Auction in Second Life, Pooky Amsterdam, at the auction. The auction will continue until noon tomorrow. You can teleport directly via this link. At the time of this writing, Wagner Au reports that they have already raised over $240,000.

Rita J. King (creator of Eureka Dejavu, shown above) has already bid on a few compelling items, including a VIO ENTREPRENEUR PACKAGE, which "provides valuable reach and exposure in-world and out-world. It is the ideal solution for any company looking to build brand awareness and public interest without making a large investment."

If we win, we'll keep you posted on how it goes.

"The silent auction brought some amazing content from many talented creators and allows everyone to take part in a very fun atmosphere of bids and wins," said Pooky Amsterdam, who collaborated with Robwag Soothsayer on the event.

My First StorTrooper since 1998

Before the advent of blogs, much less virtual worlds, where people could reinvent and express their identity, there was StorTroopers a place where people could create their own portable alter-ego.

In 1998, while I was editor of a small webzine called "OJR" the Online Journalism Review, I came across what I thought was the Coolest Meme Evah: StorTroopers! It didn't seem have much to do with journalism, but my officemates and I still had great fun creating and passing around our new looks. After numerous incarnations of emails gone by, my original StorTrooper is not to be found. But, the site for you to create one still exists. It's the brain-child of one Alice Taylor, proprietor of the must-read gaming blog Wonderlandblog, who is, as ever, ahead of the curve. Thanks for creating this Alice!

Thursday, July 16, 2009

History of The 99 on BBC



The BBC has posted an interesting an audio history interview with Naif Al-Mutawa the creator of Islamic Superhero comic series, The 99. Congratulations to Naif for also getting picked up by DC Comics. As DC Comics "The Source," described it,
"Superman, Batman, Wonder Woman and the heroes of the Justice League will join forces with Teshkeel Comics’ THE 99, the award-winning original superhero group based on Islamic culture and history.
Our friend, documentarian, Isaac Solatoroff has also recently completed a documentary about Naif called "Wham! Bam! Islam!." Frontline has a clip about it.

Tuesday, July 14, 2009

Failure of Imagination: Twix



This commercial is the gold standard for MARKETING FAIL.

First there's the above guy, who fails to attract a woman (who refers to herself as a "girl" after complaining about politicians being "out of touch with 99 percent of society") back to his apartment due to his uncouth in bluntly asking. He then bites into a Twix (because nothing precedes unexpected action like a dude at a party chomping on candy, neatly contained within its own wrapper, no less) and goes back in time to correct the situation.

"I thought you were a believer," he says, "someone who'd want to blog about our ideals."

"Uh, blogging!" she cries, delighted. "I love blogging!"

When she immediately marches off, he follows as if she's in fact headed straight for his apartment after all.

Twix, why didn't you have her react the way an actual *blogger* likely would--by stating the name of the blog, leaving the loser flat and writing about it on a blog created expressly for the purpose of following the adventures of a compelling character (not shown in this commercial)? At the very least, get the product out of the hands of the least desirable character imaginable and put it into the hands of someone who might actually inspire the target demographic to check out the site and maybe even want to eat a Twix instead of feeling that a single bite has a nauseating effect on the muncher. Like Popeye chomping Spinach to bang out his biceps, time-buying Twix eaters can become social media manipulators with a single bite? No thanks.

At Twix.com, people can interact with the love story. But why bother?

And PS. Why is it so much harder to find peanut butter Twix?

Spectacular Fallout 3 Russian Live Action Roleplayers



The above image is from an an amazing series of images of Russian live action roleplayers (LARPGers are people who act out images and scenes inspired books and video games.) In this scenario, they are LARPing the wildly popular post-apocalyptic video game series Fallout, in which your character escapes from a subterranean vault to explore the post-nuclear United States. I'm a huge fan of Fallout -- I've played it from its early PC incarnation in the 1990s all the way through to the luscious graphics of its Xbox 360 incarnation.


The Russian post-industrial landscape lends a marvelous verisimilitude to the LARP, complete with bombed out warehouses and subterranean retreats.

What I love about these images is that they are inherently social -- social in the physical world, that is. I ran into these shortly after hearing a funny quote from a former senior State Department official last week who was lamenting that the problem with virtual worlds (and by association games) is that people will neglect the importance of physical world interactions. This is a common refrain in government -- and especially among cultural and public diplomacy people for whom much of their work is centered around facilitating person-to-person discourse: They fear that using Internet-based social media technologies is some how binary, or a zero-sum game in foreign policy. As Rita J. King and I stated throughout our Understanding Islam through Virtual Worlds project, virtual worlds should augment, not replace physical world interactions.


These images demonstrate the opposite of neglect. Multiplayer games and virtual worlds in this context are social and creative catalysts, inspiring people to create new art together.

View the rest of the Fallout 3 LARP images here. (Via Wonderlandblog!)

Beck's Carpathian Teen Dream & Planned Obsolescence



One of the social media-meets-games-meets-crowdsourcing trends I've been exploring over the past nine months is how celebrities are more frequently using public platforms to share their new or developing art.

The latest item I've come across -- uploaded in the last 24 hours -- is a new DJ mix track by Beck called Planned Obsolescence. The few hours worth of tracks live on Soundcloud.com where members can upload and share their own music or comment on individual sections of the music.

The Internet is increasingly not only leveling the playing field, but expanding it, integrating it, warping it into a mass of interwoven peoples. Celebrity, while a critical part of our society, is shifting into something dynamic, fluid and participatory.

DJ Spooky (blogged about below) is also featured along tracks by Madlib, Upsetters, Broadcast, Comets On Fire and more.

DJ Spooky's Nauru Elegies


Trailer from DJ Spooky's new project, "The Nauru Elegies: A Portrait in Sound and Hypsographic Architecture" In the artist's statement, he quotes Richard Wagner, Das Kunstwerk der Zukunft (The Artwork of the Future, 1849): "As Man stands to Nature, so stands Art to Man."

I just learned about a fascinating new project by Paul D. Miller (aka DJ Spooky) and Annie K. Kwon. Paul writes:
Currently, I'm shooting a film on the remote island of Nauru for the next 2 months, for a project that that will be presented in Yokohama, Japan in several months. In the last couple of years, I've sought out sources connecting environmental issues to economics from places as remote as Antarctica to Nauru and Angola, Singapore, and Namibia. The basic idea is to shoot a series of acoustic portraits of various landscapes - financial, physical, quantum, and relativistic. The project is inspired by the world of large numbers and dimensionality one finds in stories like Edwin Abbott's "Flatlands" and material from Harvard economists Pine and Gilmore's investigation into vitrual economics "The Experience Economy." I'm in a very remote spot, economics and contemporary art are the modus operandi of the "Nauru Elegies" scenario. How do you make a music composition out of economic transactions?
From the project site:
The Nauru Elegies project looks at the combination of unique qualities that make a remote place like Nauru a core member of the 21st century global economy: It explores an island in a state of environmental collapse. The music component of the Nauru Elegies reflects colonial and postcolonial issues facing the digital economy of the 21st century translated into a string quartet, composed by Paul D. Miller/DJ Spooky, while the architectural component conceptualized by Annie K. Kwon spatializes and formalizes otherwise invisible economic flows and irreversible ecological devastation. A new architecture reclaims a local hypsographic territory at a culmination of global currents.

The poet Goethe once wrote: “architecture is nothing but frozen music.” The Nauru Elegies asks what happens if we reverse engineer that process through on-site recordings and footage translated through the prism of music and architectural form?
We are big fans of Paul's work. His writings and art, we believe, place him among the pantheon of great artist philosophers of our time. He is a true beacon of the Imagination Age.

Being in Common

After commissioning twenty people globally to collaborate on redefining common space for the Being in Common installation, Proboscis created a Catalogue of Ideas from the exhibit. The card with my work on it is shown above. I'm now working on a new piece for Proboscis: "Transformation: How We Become Who We Are." If you'd like to contribute thoughts on the subject, please leave a comment on this post.

Louisiana to VirtualWorldNews: Don't Count Us Out

We support 3D Squared and believe in the group's vision. Stay tuned for more news on the collaborative relationship between 3D Squared and Dancing Ink Productions.

Sunday, July 12, 2009

I'm Supposed to be Working, but...

This is where I've been sitting when I write longhand lately. It was hard for me to tear myself away from my notebook this morning, and particularly difficult to not spend the entire day curled up in bed reading Richard Powers' "Plowing the Dark," given to me by my friend Todd Gailun last night, complete with a beautiful inscription. Nevertheless, I finally made it to the train, where I saw the below poster.



At brunch at Coffee Shop in Union Square, I encountered Joe and his parrot, Watson. (And Justin Long chatting with Jason Sudeikis).

Joe wasn't looking for a pet twelve years ago when he wandered into a pet shop in the Bronx, lured by the intelligence of the exotic birds in the window, but a baby parrot latched on and that was that.

"There's Alexander Graham Bell's partner," Joe said of famous Watsons, "and Watson and Crick, you know, of DNA fame, and then Sherlock Holmes with his Watson. I figured it was a great name for a sidekick."

His little green Watson loves the bread at Coffee Shop. They've been eating there for years together.

Washington Square Park, full of love and music.

I bought three paintings on book covers by artist Teofilo Olivieri.

Artist Ray Lamb creates fabulous tee-shirts and hoodies. My favorite, below left, contains binary code that Lamb translates as...

"I'm supposed to be working, but I'd rather be cutting out paper dolls."

Friday, July 10, 2009

I Blame Drew's Cancer

Drew Olanoff's cancer diagnosis has galvanized many people who express themselves through the #iblamedrewscancer hashtag on Twitter. People blame Drew's cancer all day and all night, in time zones all around the globe, for everything that goes wrong, or right--from losing keys to developing a greater appreciation for life and the humanizing effect of candor.

I recently met Leigh Ferreira at the #140conf in NYC. She struck me at that time as a particularly genuine person, and we've been following each other on Twitter since. I've also been following Drew Olanoff, and so I was choked up this tonight when I saw a message from Leigh to Drew in the tweetstream wishing him well.

"I think its the lack of control that hits me the hardest," Drew tweeted.

Ever since I first heard of the #iblamedrewscancer hashtag, it runs through my head all day long.

Iblamedrewscancer for the constantly deepening ability to care about strangers that is moving across the world like a wave at a stadium, stronger in some zones than others.

Iblamedrewscancer for the cold slivers of panic that tingle in my skeleton when I think about the slow, secret slip of the body.

Iblamedrewscancer for the predictable surge of adrenaline this obsessive thought produces, and for the subsequent endorphins that arise when I speed walk for an hour to carve new neural pathways.

Iblamedrewscancer
for making me wonder if we've poisoned the environment irrevocably.

Iblamedrewscancer for the constant memory of a long ago Relay for Life lit by candles in paper bags, symbolic of the human struggle to survive that fuels all of our greatest, most heroic tales of perseverance.

As we move away from passive television watching toward participatory media, Iblamedrewscancer for my feeling of gratitude that an era of "reality shows" extrinsically prepared us for the possibility of becoming protagonists in storylines of our own creation.

Iblamedrewscancer for reminding me that these storylines can be zipping along just fine only to be stopped short by unscripted disruptions, at which point a person gets thrust into the public consciousness like a sheriff in a town where some unthinkable crime has been committed. Drew was camera ready.

Iblamedrewscancer
for forcing me to tap into places in my distant memory I'd long forgotten, like Clementine and Joel in "Eternal Sunshine of the Spotless Mind." The red glow of my grandmother's lava lamp on the wall of her living room in West Virginia was luminous and beautiful as wine shadows on a crisp white cloth thirty years ago, when they told us it was a miracle she had not died yet from cancer.

She is still alive today.

Do you find yourself blaming Drew's cancer? When, and for what?

Wednesday, July 08, 2009

Consulting Shaykh Google


Click here to view the video.


Radical Middle Way has a new video up that is worth viewing. It's a discussion about the influence of the web on young Muslims. The UK panel discussion called "Wired Warriors," describes itself like this: "Welcome to Muslim 2.0 – a wired generation whose members would rather pose their tough questions to Shaykh Google than their local Imam and who feel more connected to the Facebook ummah than the congregation at the local mosque. Never has Muslim conversation buzzed with so many divergent, combative and off-the-wall perspectives."

During our research in 2008 for the Understanding Islam through Virtual Worlds project we interviewed Mohammed Baba of Dutch firm Mexit Intercultural Management. Mohammed described a dilemma his company faces in their intercultural relations work -- that of young Muslims who are children of recent immigrants "Googling their religion." The power and potential the Internet provides, combined with the fact that teenagers often go outside their family for information about the world, creates a unique challenge to organizations who are trying to provide accurate information about religion and culture. You can read more here.

Thursday, July 02, 2009

"Deep Concern" or Rays of Hope?

While the economy continues to slip, efforts to transform it, like 3D Squared's work in Metaplace, explore how we can recover.

NPR Reported today: "President Obama said Thursday he is 'deeply concerned' about unemployment. The remarks to The Associated Press came after the Labor Department said U.S. businesses shed 467,000 jobs in June and that the unemployment rate increased to 9.5 percent." (Website, Shadow Government Statistics says it is actually more like 17%.) For a more detailed examination of why the President has reason to be concerned, see this dramatic series of charts on The Big Picture, illustrating long-term predictions of how the devastation on the workforce is likely to continue well into 2010.

Amidst this sturm und drang, innovative efforts to transform the economy are moving forward. Just last week, our favorite non-profit 3D Squared completed its capstone Digital Workforce Intensive in Lafayette, Louisiana. We have written about the work of 3D Squared before (see two April 2009 articles, "How I Became a Virtual World Believer" in VentureBeat and "Digital Workforce Initiative Transforms Gulf Coast Job Prospects" in the Carnegie Council's Policy Innovations magazine).

Recent coverage of last week's Digital Workforce Intensive ran in the Louisiana's The Advocate, and was picked up by a number of blogs including gaming blogs GamePolitics.com and Destructoid. "With 97% of teenagers playing, games are the future of learning, work and human collaboration."

As Rita J. King put it in her April article:
This approach could be revolutionary for Louisiana because the number one reason students drop out is lack of engagement with the educational system—they simply aren't interested. They are definitely interested in games, and are motivated to learn when lessons are framed in relation to games. In learning how to collaborate on the creation of games, students are being prepared for related collaborative opportunities, such as participation in the state's increasingly robust mixed media and film production industry and the creation of simulated virtual training environments.

In learning how to design games, kids are also learning the most important skills to compete across sectors in the 21st century. Creative collaboration and fluency within the digital culture are modern necessities. Most importantly, people can work within these fields from their own communities without feeling the necessity to leave and find work in cramped urban centers.