
As mentioned earlier, Richard Bartle appeared in Metaplace today. True to form, Richard was informative, wry and witty. The complete transcript is here. I include some particularly choice bits below.
On the quality of immersion in games today ...
Richard: I can barely believe how people don't care about the way that the physics of the worlds are so sucky
Richard: the main issue I would say is the cost of implementation
Richard: in a text MUD, if I swam across a river I got wet .... all my stuff got wet ... some of it would be destroyed from being wet yet in WoW I can swim across a river and come out looking just like I did when I got in, even if I'm swimming in PLATE MAIL and am carrying biscuits
Richard: authenticity helps with immersion
On getting a job in the game industry ...
joecastille: what's the most important quality of young people who want to work in the game industry, in your opinion?
Richard: there are many more people want to work in the game industry than the game industry wants to work in it
Richard: you can have the skills, the imagination, the passion, the ideas - yes, all of that
Richard: that's taken for granted. however, if you want to get a job then you have to be in the right place at the right time. I would say that it's easier to get in if you try the production side rather than the dvelopment side
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